Hello, I am Hayden Carroll

Back End D|

Meet Me

Python 90%
C/C++ 80%
Go 85%
Bash 70%
Git 75%
SQL 65%
JavaScript 60%
HTML 85%
CSS 75%
About Me
My photo

My name is Hayden Carroll and I am a senior Computer Science student at the University of Idaho. I plan to graduate in the Fall of 2022. I am very passionate about software engineering and hope to become a backend software engineer.

My favorite technology I am actively learning now is Golang. At my software engineering internship with Kochava, I was first exposed to Golang, which was very easy to pick up. I am also learning Docker, and how to connect different Docker containers together in a network.

View my Resume here

Previous Projects

NASA Artemis Lunar Lava Tube Competition

Artemis Robot

The NASA Artemis Lunar Lava Tube Competition is a competition funded by the Washington Space Grant Consortium. Teams made up of undergraduate students around the nation compete in a course to simulate rovers navigating through lava tubes on the Moon.

As the Team Lead, I am responsible for managing funds ($2,000), orchestrating team meetings, contacting competition organizers, and ensuring we are meeting our deadlines. From the technical side, I have also helped build the robot, program the autonomous ultrasonic functions, and create a program to pass the video feed of our rover to a remote computer.

NASA ELaNa19 CubeSat Project DaVinci

CubeSat home page

For a couple years, I was a part of the North Idaho STEM Charter Academy CubeSat team. Our team was chosen by NASA to develop and create a satellite to be launched into space. In December of 2018, the satellite launched with the ability to send morse code messages to anyone on Earth.

As the Web Development Lead, I created and maintained a website that countless people saw across the world. I was also responsible for helping host fundraising events to fund the opportunity. My team and I were able to raise over $250,000 for the project through community outreach.

Out of the Dark

Out of the dark starting screen

Out Of The Dark is a 2D top down maze game created by myself and one teammate for our Computer Science II class. Because our game was rather large in scope, I had to learn good strategies for organizing such a large codebase. My favorite part of the project was to get C++ and Python to communicate to each other.